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・ Dark Horses
・ Dark Horses (album)
・ Dark Horses (song)
・ Dark Detour
・ Dark Diamond
・ Dark Diary
・ Dark dining
・ Dark Discoveries
・ Dark Divide
・ Dark Dominion
・ Dark Doodad Nebula
・ Dark Dragon
・ Dark Dream
・ Dark Dungeons
・ Dark earth
Dark Earth (video game)
・ Dark Eden
・ Dark Eden (novel)
・ Dark Edge
・ Dark Edge (video game)
・ Dark Eldar
・ Dark elf
・ Dark Elves (Warhammer)
・ Dark elves in fiction
・ Dark Emperor & Other Poems of the Night
・ Dark Empire
・ Dark Empire (band)
・ Dark Empire I
・ Dark Empire II
・ Dark Enchantment


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Dark Earth (video game) : ウィキペディア英語版
Dark Earth (video game)

|genre = Action/Adventure
|modes = Single-player
|platforms = Microsoft Windows
}}
''Dark Earth'' is a post-apocalyptic action-adventure game developed by Kalisto Entertainment and published by MicroProse for Microsoft Windows. Although a PlayStation 2 port was in development, the project never came to fruition.〔(【引用サイトリンク】publisher= IGN )〕〔(【引用サイトリンク】publisher= GameSpy )〕
==Gameplay==

''Dark Earth'' is a third-person game centered around item-collection and weapon-based melee combat. The game world is filled with a variety of different weapons which can be used until broken, requiring a constant need to expand Arkhan's weapon collection. The vast majority of the weapons are scavenged or improvised, such as kitchen knives and shivs. There are a very limited number of guns in ''Dark Earth'', as most people have forgotten about firearms. For the select few guns Arkhan finds, there is an equally limited amount of ammo, making guns good for only a limited time. Arkhan must also scavenge for food, as it is his only means of healing.
As time progresses in Arkhan's quest, he slowly begins to transform into a creature of darkness. His physical appearance, the tone of his voice, and his dialog choices change throughout the course of the game. There is also an option for Arkhan to react to situations with his 'dark side' (i.e. he'll say rude things in dialog or treat his environment more aggressively while searching).
The environments of the game are all pre-rendered, with 3D modeled characters moving atop them (much like ''Resident Evil''). This method, while allowing for more detailed environments, prevents any camera control. All locations have fixed-camera views, which can create difficulty in some fight situations in small areas.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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